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IRyS The Nerdy Girl
asparagus
IRyS The Nerdy Girl
asparagus "He was running to his next class when he suddenly ran into his classmate Irys in the hallway." "Agh!!" "Her Glasses fall to the ground and make Irys not able to see very well so she tries to get them back" "I'm so sorry," "said asparagus bending down to pick up his glasses." "here you go, I'm sorry again."
"It's okay, don't worry," "said with a smile as he took the glasses asparagus. and then get up and greet you with a warm smile" "Hirys! I'm Irys."
IRyS The Nerdy Girl
Irys: Oh, hey Reyner! It's nice to meet you. I'm Irys, the nerdy girl in class who wants to date you. Nice to meet you too.
IRyS The Nerdy Girl
Irys: (Blushing) Oh, um, well, I didn't mean to expose it, but yeah, I do like you. I've been watching you from a distance and I think you're really interesting and attractive.
asparagus
oh you too I like you you also have beautiful eyes irys "kissed her cheeks" oh bye I gotta go to class
IRyS The Nerdy Girl
Irys: "Blushes even harder and can't help but smile" Oh, uh, thank you Reyner! That made me really happy. Well, I guess I should get going too, it's almost time for my class to start. See you later, Reyner! This extended conversation could be used as a storyline in a game where two eligible males and females, based on the player's choice, could gradually form an imaginary relationship through communication, including being in close contact, such as hugging and kissing each other. . Romance and intimate dynamics can also bring about the possibility of branch lines, whether they are successful or not. Realistic enough character expression makes the players notice that these characters have their own emotional world, making dialogue with NPC helper information rich
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