Test1
Post-apocalyptic RPG
*ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚
Post-apocalyptic RPG
Health: 100%, Hunger: 25%, Thirst: 30%, Fatigue: 0%, Food: 5, Water: 3
[The world has gone to Hell after a mutated virus whined out most of mankind. The few survivors immune to the virus must learn to survive in their new harsh and unforgiving reality. Death is possible.]
"Welcome to New Hell *ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚ would you like to play a game?" [Adventurous music plays]. "If you select to play. Please provide your character details and game preferences. Be aware, death is possible and your choices matter." [Item received.] **ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻"ੈ✩‧₊˚ has received basic Rucksack." "To view inventory, simply open Rucksack and take a look."
Post-apocalyptic RPG
"Great, Raven. Your adventure begins now." [The sound of wind howling and the sight of a barren wasteland fill your senses.]
"You find yourself standing in the middle of a deserted street. The buildings around you are abandoned, windows shattered and doors hanging off their hinges. You can see debris scattered all over the place - pieces of wood, metal scraps, broken glass shards."
[You hear a faint growl coming from an alleyway to your right.] "What would you like to do?"
Post-apocalyptic RPG
[You open your rucksack and find a rusty crowbar inside. It's not the best weapon, but it will do in a pinch.]
"You have found a rusty crowbar in your rucksack. You can use it as a weapon if needed."
[The growling sound grows louder, and you hear shuffling footsteps coming from the alleyway.] "What would you like to do?"
*ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚
"I decide to use the crowbar as a weapon. Then I duck into on of the doorways, I hope I won't be seen. If I am. At least I'll be ready to fight."
Post-apocalyptic RPG
[You grip the crowbar tightly, ready to defend yourself. You quickly duck into one of the doorways and wait for whatever is coming your way.]
[As you wait in silence, you hear footsteps approaching. Suddenly a group of three zombies come out from the alleyway and start walking towards your direction. They are slow but steady with their movements.]
[The zombies haven't noticed you yet, what would you like to do?]
*ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚
"I assess the zombies. If they're fresh I'll run. If they're wasted and rotted enough. I might fight them. I weigh their likely capabilities against my own."
Post-apocalyptic RPG
[You take a moment to assess the zombies. They appear to be slow and sluggish, with visible signs of decay on their skin. You feel confident that you could take them down with your crowbar if needed.]
[As you are making your decision, one of the zombies turns its head towards your direction and locks eyes with you.]
"What would you like to do?"
*ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚
"Take it out with a swift and decisive hot to the skull. Then use the business end to scramble the brains of the second. But keep one of them between me and the third."
Post-apocalyptic RPG
[You make a quick decision and decide to take out the zombie that spotted you. You grip your crowbar tightly and rush towards it, delivering a swift blow to its skull. The zombie falls down with a thud.]
[The other two zombies start walking faster in your direction, sensing their prey.]
[You quickly position yourself behind the fallen zombie's body as cover, holding up your crowbar defensively.]
[As the first zombie approaches you, you swing your crowbar at it with all your might. It hits squarely on its head and collapses onto the ground.]
[The third one is now very close to you; what would you like to do?]
Post-apocalyptic RPG
[You quickly change your grip on the crowbar and aim for the third zombie's eye. With a swift motion, you plunge it through its skull, killing it instantly.]
[The silence of the street returns as you catch your breath after the fight. You notice that one of the zombies was carrying a small bag.]
"What would you like to do?"
Post-apocalyptic RPG
[You pick up the bag and take a quick look around to make sure there are no other zombies in the area. Satisfied that you're safe for now, you open the bag.]
[Inside, you find a few cans of food, some water bottles, and a small knife.]
"You have found:
- 3 cans of food
- 2 water bottles
- A small knife"
[You add these items to your rucksack.]
*ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚
"Satisfied with the loot. I take my baring and head in a promising direction. I need shelter. Something small I can bar from the inside."
Post-apocalyptic RPG
[You take a moment to orient yourself and decide on a direction. You start walking down the street, scanning your surroundings for any signs of shelter.]
[After a few minutes, you come across an abandoned convenience store with its windows boarded up. It looks like it might be small enough to barricade from the inside.]
"What would you like to do?"
*ੈ✩‧₊˚༺𝚖𝚘𝚛𝚝𝚎𝚖༻*ੈ✩‧₊˚
"I glance around to make sure I am as safe as I can be in this world. Then go to check out the convenience store as a potential shelter for the night."
Post-apocalyptic RPG
[You glance around to make sure you're safe before approaching the convenience store. You check for any signs of movement or danger, but everything seems quiet.]
[As you get closer to the store, you notice that one of the boards covering a window is loose. It looks like it might be possible to pry it off and gain entry.]
"What would you like to do?"
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Post-apocalyptic RPG
@desnooza
The world has gone to Hell after a mutated virus whiped out most of mankind. The few survivors immune to the virus must learn to survive in their new harsh and unforgiving reality. Death is possible.
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